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traits

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A trait is defined as a characteristic that describes a human or monster. They are primarily based on personality or physicality, but there are exceptions. Traits may have an effect on other aspects of the character, such as stats and traits.

Traits must be useful in storytelling, and must be approved by a GM for the sake of balance and interest.

Some traits require maintenance in order to keep, such as “Student” or “Addict”. These traits will require working with a GM to utilize.

traits.1775943801.txt.gz · Last modified: by moody

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